How to play animations inside of studio without playtesting?

I’m currently developing a plugin for personal use that involves playing animations alongside particle emitters without playtesting. However, I’ve encountered an issue: I’m unable to play animations using the default method, specifically Animator:LoadAnimation():Play(). I didn’t find any information about it, and i have no clue about solving it, so i decided to write topic here. Is there any way how can i solve my problem?

P. S.: If there’s something wrong with this topic, let me know about that. This is my very first topic.

I have the exact same problem. Have you found a solution?

Nope, i haven’t. The only solution here is to make your own keyframe reader

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Yeah I figured. I’ve tried to make one but it never worked out. Got pretty close. Seems like no one has been able to make an animation player online. Pretty much re-inventing the wheel here.

I guess there is no point in implementing animation playing in plugins because we already have roblox and moon animators. You can combine a couple of plugins. I don’t know why didn’t i figure it out before