How to play sound from server side, locally?

I am having some trouble with playing a sound from a server script to the client itself so It doesn’t replicate over to other players. I’ve searched some posts but they weren’t that helpful for me.

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you can use a remote event (server to client) to play the sound via the client

I know this says Solved, but you could use SoundService:PlayLocalSound instead.

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Also, please mark @itsfate0’s reply as solved so others with the same question can find it.

It says in the documentation that the sound will be heard by then script calling the function so I assume it’s meant for LocalScripts. In that case, you would still end up using a RemoteEvent

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