How to polish gun system?

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After using polarisprog’s FPS series (https://www.youtube.com/@polarisprog/videos), I have ended up with a very solid gun system that allows me to ADS and shoot, etc. Yet I wonder, how should I end up approaching things such as animating gun holstering and shooting.
Should I use animations, or is there any extra CFrame work that I need to implement?

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If you want the mag to drop out, you should use CFrame. Other than that, use mostly animations, as they’re very useful.