hello, I’m trying to snap the player’s arm back into the normal position when they exit first person, i managed to do it with the weapon so far but struggling with the arms. I tried looking for a solution but i keep finding issues with animations (which isn’t the issue I’m having)
player.Character.Torso.ToolGrip.C0 = CFrame.new(0,0,0) --the weapon
player.Character.Torso["Right Shoulder"].C0 = CFrame.new(player.Character:WaitForChild("Right Arm")["RightShoulderAttachment"].Position)
player.Character.Torso["Left Shoulder"].C0 = CFrame.new(player.Character:WaitForChild("Left Arm")["LeftShoulderAttachment"].Position)