Hello!
I am making a game similar to the concept of the Metro games with a gas mask system. I am trying to make it so when you put on your gas mask, an overlay appears so it looks like it’s on your face. When I don’t use a viewport, it looks more visually appealing however the player’s arms clip through the overlay. The solution is to use a viewport for the overlay, however it looks less visually appealing. Any help for a way around this would be appreciated as me and my team prefer how it looks without a viewport.
Any help would be appreciated, thanks!
How it looks whilst using a viewport
How it looks when physically having the overlay infront of the camera, more visually appealing
Weapon clipping through the overlay