How to prevent players ability to push vehicle?

I made a car, it works good except that players can push it, and i dont want to disable collisions. As shown in the video here the player can push it by walking on it, or by pushing it while on it and it will go super fast which i dont want. Does anyone know a fix? I’ve tried :SetNetworkOwnership() but it did nothing, i’ve also looked over a lot of posts on the forums and got nothing.

Video:

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Maybe increase the density of the parts that make up the vehicle.

Check the Property panel.

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You can anchor it, and then have a script that unanchors it when it needs to be unanchored for something.

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but i cannot anchor it when the player is driving

i’ve tried that too, thats why pushing it from the back or front is harder

he means that it can be anchored but when someone starts driving it unanchors, and when they stop driving, it anchors

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I know, but when the player is actively driving, the player can still push it to very high speed because it will be unanchored

but hes driving so how can ppl push it?

Because if they are standing on it, there’s a weird thing where they can push it, watch the full video I put in the post

ok i just watched it and saw u pushing the bacons car um, if the bacon is driving at fast speeds i dont think it would effect it

Well that was my alt which I wasn’t even touching, that was by me pushing backwards on the dashboard thing, and the speed it went is way faster than the max speed.

I figured out the issue, I screwed up the constraints and was accidentally using motor max torque for max acceleration