How to prevent players from seeing across the terrain?

I am building a well with a big hole with water, but the problem is that the players can see through the field, I would like to know if it is possible to prevent this?

video:

3 Likes

You could put non-transparent walls just inside the terrain, although using shift lock you could still look through them so I would recommend putting them slightly further inside the terrain

1 Like

I hadn’t thought about that… maybe a solution but knowing that later there will be other galleries on the sides it might be a little complicated…

1 Like

does anyone have any solutions? :roll_eyes:

1 Like

There isn’t a solution. It’s Terrain, what did you expect

1 Like

Is the camera’s occlusion mode set on zoom?

1 Like

yes it is :confused: I don’t think that’s what solves the problem.

1 Like

Now, I haven’t tried this with your exact setup, but perhaps in blender you could export the terrain as a .obj file, select the well in edit mode, and then solidify the edges to give it thickness such that they could not see through it? Or, create a duplicate of the outside of the well and then marginally scale it up, and the issue should not be present? Posing these as questions because I’m not 100% certain if these would work for this given scenario.

1 Like