So how would I prevent an error from occuring due to my plugin when playtesting, I have this code here:
plugin:CreateToolbar("new plugin")
This won’t work in playtesting so what should I do to prevent this error from occuring in playtesting?
So how would I prevent an error from occuring due to my plugin when playtesting, I have this code here:
plugin:CreateToolbar("new plugin")
This won’t work in playtesting so what should I do to prevent this error from occuring in playtesting?
Since the script isn’t being run in the context of a plugin, of course the plugin
variable is nil. Although, what is this for? Plugins aren’t really meant for use during a play test but while you are editing.
I know but when I download the plugin it won’t error?
Yes because you are running it as a plugin