The title says it all basically i have tried this but itsnt really efficient
local ReturnSet = function(Object) print(Object) if Object:IsA("BasePart") then return "INSTANCE" elseif Object:IsA("GuiObject") then return "UI" else return "DATA" end end
You can use the typeof() function. For example:
local thing = typeof(game.Workspace.Part) print(thing) // Output: Instance
This Does work but i want it too say stuff like
Attachment Motor6D etc
In that case, use the ClassName property. Every instance has this property, which tells you exactly what it is. For example:
local partClass = game.Workspace.Part.ClassName print(partClass) // Output: Part