I want to prompt a bundle purchase but it doesnt work, ive tried many solutions but none of them seem to work. This is the bundle im trying to prompt “3416” , it is for the MINI PLUSHIE 2D on catalog.
Essentialy, prompting a purchase for a bundle within studio throws a core package error, but on the live game, it works completely fine. Here is the code if anyone does need it
game:GetService(“MarketplaceService”):PromptBundlePurchase(game.Players.LocalPlayer,3416)
1 Like
This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.