Im currently trying to add a gamepass to my game and make it automatically check if the player has bought it after the gamepass prompt closed.
Im not good in explaining but I’ll try;
- Gamepass prompt shows
- Player buys it
- Game checks automatically if player bought it or not
- If bought, give player reward (I will obviously code this part myself)
I dont have any idea how I can code that, this is what I’ve got right now in a local script:
script.Parent.MouseButton1Click:Connect(function() game:GetService("MarketplaceService"):PromptGamePassPurchase(game.Players.LocalPlayer, 26733577) -- How do I check if player bought gamepass after the prompt? end)