I have joined several games where I find myself just sitting there because a lot of meshes, textures, and scripts haven’t loaded in and I don’t want players in my game to have to deal with this issue. Basically, I want to know if there is a way to load in specific regions of my map, and not just models but terrain as well or if there is a better way to handle performance.
The first solution I would go for, is to add a loading screen, with a skip button
Well, yeah, but after this loading screen, I want to set the players camera in front of a specific area in the map. So I want to load in that area first.
Also, why would I add a skip button? People will use it and then be forced to just sit there. Back to square A.
Idk, skip button is optional
When i press a skip button, I recognize that the game isnt loaded, so I would happily wait
But thats me
(I dont know how to load in parts faster sorry)
https://create.roblox.com/docs/optimization/content-streaming
Doesnt load the entire game, only parts of it. As the player moves, stuff will load and unload.
Provides higher performance.
You can use this to load certain things at a time
Thank you. I will have to check out the article when I am on PC because it’s cutoff on my phone. What was wrong with the last Developer page? We’ll never know.