uhh I forgot… it has something to do with the asset importer I think tho.
can you give an example of what your trying to achieve? right now it sounds like you need a UV map
Your .obj or .fbx has a image texture but roblox cant find the source image. Is it located in the same folder as the .obj/.fbx that your are trying to import? (did you move it from its original location)
If you only need a single color. 3x3 will suffice /hj For more detailed textures 1024*1024 is the max I believe!
I want to make a single texture for this whole model, so I don’t have to make separarted textures for different parts of the model (don’t ask me what is that)
Do i need to export textures manually from Blender? Because if I export .obj file, Roblox doesn’t want to export the .mtl file with, it’ll say the error. About .fbx, It doesn’t even export the texture as a different file. I’m using Blender 3.5 if this matters.
Ah! so you can use a single texture for all those meshes! you will need to UV unwrap them so they texture doesnt look wonky.
then you can give them a texture (1024x1024)(highest res) and paint it as you please! (Smaller resolution could be used if there isnt much detail.)
As for exporting, since you have multiple objects, (that Im assuming will stay separate) Export as a .fbx. As for the texture, you will have to manually add it (since its a .fbx)
if manually adding the textures is a problem, and you dont need the meshes to stay separate, you can export as a .obj. As long as you dont move the file from its original location that you saved it to when you were working on it in blender. OR its located in a folder thats the same as the mesh it belongs to Roblox should be able to match the image to the mesh. (Im recalling this from memory, there might be some errors)
If you need the meshes to be separate but dont want to manually import the images, You can get a batch .obj export python script that you can run in blender to save all the meshes separately. (look it up, i forgot which one I use exactly, but you should be able to find one that works)