The title is pretty self explanatory but I’m curious how you put a part material onto a mesh, lets say an npc head. When I try to change the part material with a mesh, it doesn’t change but does anyone know how do to this?
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You need a valid texture ID in order to change the material through MeshPart.TextureId
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You can only use Roblox Materials on MeshParts, not on SpecialMeshes.
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