so im gonna make a button to play an animation and i want it so that when the specific animation is played, a table appears infront of the person until the animation is changed or stops, how do i do this. do i just weld an invisible part infront of the rig and make it so when that anim is played the table appears??
I would just store the table somewhere like a player folder in ReplicatedStorage, or in PlayerGui, etc.
Then just move it back and forth from there to the point in front of the player as needed.
i could do that, but uh i thought of a animation and i want the object to move also in it so can i somehow move it in the animation editor
Then you can just give it some rig welds detached from the character’s body, but parent it to the character right before the animation plays.
how do i detach rig welds, and uh i dont understand that so does that mean i can move it??
Anything that’s gonna be animated needs at least one weld. You can find RigEdit or RigEdit Lite in the plugins section of the Toolbox to help make a custom character rig more easily.
Just weld the table parts separate from the character. Like don’t make the table stick to their torso or whatevs lol
so i want the object to be on the right hand, do i weld it to the right hand?
Oh, yeah. If you want it to be attached to the player, you’d weld it to that part in RigEdit.
If youre moving the table back and forth from storage, you may have to reset the weld’s attachments to the player character. The parts welded to itself should be fine tho
do i need to use a table? or can i just put it in serverstorage and clone and weld it to the rigs hand?
I thought you were talking about a table. Like an actual table that was going to be animated lol
You can store the object wherever you want that’s convenient for you. ServerStorage, ReplicatedStorage, PlayerGui, etc.
ye i meant table, when u said table i thought u meant something else…
Nah, I meant like a dinner table or coffee table. Its parts should all be welded together separately from the player, and then if the character picks it up or something, then you can either attach it to the player or animate it moving along with the player as needed.
nah nah, its an actual table like u know the take my money meme, i wanna make that, its not if a player picks up something, its a rig with the table animated, and like in the animation the table shakes
Yes I know lmao. It’s a table. A physical table
btw i was checking rigedit, and i have absolutely no idea how to use it