Inside Studio, I always use “Play” to test the game. But there are some bugs inside Studio that require me to publish and test the game outside it, ie, directly in Roblox Player.
But currently, for this, I need:
Within Studio, publish the game
In the browser, enter my profile, then the “Create” menu, and then find my game and launch the game there.
Is this the best way?
Isn’t there a way where I don’t have to open the browser and enter my personal profile whenever I want to test the game in Roblox Player?
You can press F7 or go to the Test tab at the top, and start a local server in the Clients and Servers section. It will emulate a server more accurately, and not have any differences between it and Roblox.