I am using GetPlayerPlaceInstanceAsync to find out where the player is. This returns a Tuple, which I thought I could access like table and do something like this:
local check = game:GetService("TeleportService"):GetPlayerPlaceInstanceAsync(UserId)
print(currentcheck[“placeId”])
Which gave me the error attempt to index a boolean, I also tried:
local check = game:GetService("TeleportService"):GetPlayerPlaceInstanceAsync(UserId)
print(currentcheck[3])
Both return the same thing in the end, I printed just check. It was just printing the first value in the tuple, the success. How would I go about checking placeId or for any other value of a tuple for future reference?
Here is the wiki pages on GetPlayerPlaceInstanceAsync and Tuples.