- Export file as FBX in Blender
- Open Roblox Studio and go to the View Tab and open the Asset Manager
- Double Click Meshes and click the Upload sign (bolded sign)
- Find your file after clicking the sign, Double Click, Click Apply (apply all only if you want it as a single mesh)
- After this pops up close the bulk import you don’t need it.
- Now right click your file and insert with location
- Final, you can do this with multiple parts, I just did it with one
I did 100% of every step and everything worked,
but it has still No Colour, my blender model was red but in studio its grey
You can change it with the normal roblox studio color designing/changing.
If he needs to change the colors with roblox studio rather than Blender, then basically this tutorial is useless
His issue is different to the one I am solving
What do you mean, hard to understand what you trying to say
hey! if you’re exporting a blender model to roblox studio with colors or textures for solid colors just assign materials to each part and export as fbx i recommend to make sure to select the objects set path to copy and scale to 0.01. roblox will import the colors based on the materials. for textures uv unwrap the model apply the textures in blender and export with embed textures checked. after importing to studio add a surfaceappearance to apply the texture. let me know if you need help with any part of the process!