I am having trouble with importing a meshpart. The front face is set to the side instead of the actual front, and this messes up everything pertaining to this part. I’ve looked at other topics and none of them cover how to do it. How would I go about doing this? I can share photos if you need them.
From what I’ve gathered this is probably only possible in Blender, but if it’s not please share.
Other than this… I don’t believe there is a way to change the orientation of a mesh once it has been imported or if its being imported by other means (Asset Importer, MeshParts).
If you want to change the orientation of a mesh BEFORE it touches Roblox you can do so using Blender (or your 3d Software of choice) by either changing the export settings or making sure the front face is facing the right direction (I believe its -Y, correct me if Im wrong)