How to recreate a flimsy cable in Roblox?

Hello devs!

I am trying to create a game where you can open up phones and fix them, basically a repair shop.

However I’m a little stuck on the physics/modelling part of this:

Circled in red, you can see those flimsy cables, I want to make it behave just like that. But I don’t know how… Can someone tell me how I can go about this?

Well the Roblox physics engine is already less than “ok” so the best you’re going to get is MAYBE beams, that’s literally the closest you’re going to get without using a ton of parts or mesh deformation to simulate your own physics.

No idea how to use beams, can you explain how I can use them to recreate the flimsy cable physics?

Best thing I can tell you is to review the docs or watch some YouTube tutorials on how they work. Ultimately it’s up to you to experiment on it.

Best way I can think of at the moment is trying to animate it on blender. Making it on roblox is really difficult due to the limitation of the physic engine.