Hello everyone, I want to make it so players can’t see across the entire map, so it’s more mysterious. I have already tried the various instances under workspace.Lighting (such as ‘blur’), but they only work with graphics qualities of 10. Are there any other ways to reduce the player’s sight?
If you talk about blurring the distance, use DepthOfField.
If you talk about covering the distance, use atmosphere or fog.
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I’ll do this if nothing else works, but it doesn’t seem to look very good…