Okay, so basically I’m trying to build a city for a project of mine that’s in the works.
At the moment, progress is going smoothly and I’m currently enjoying the results that are being made.
But here’s the problem, the city is not even halfway finished and yet the Roblox Studio file takes up so much memory on my computer whenever I work on it.
I don’t want to risk my computer blowing a fuse whenever I work on this thing, since it’s a very old and weak computer that can’t even run a Roblox game properly above 2+ graphics.
It doesn’t lag or anything in Studio, but the fact that it needs so much memory at one time is still worrying.
I have heard of something called render distance that you can use to lower memory usage in some games in order to make it run smoothly.
It’s also a feature in Blender that’s very useful when you have a weak computer, though it’s called clipping or clip instead.
I’m currently wondering if there’s a feature similar to that hidden somewhere in Roblox Studio, because if I could control how much is seen at one time then it would put less strain on my computer.
Any advice is very helpful right now, so it would be greatly appreciated.