Hey, I’m Levitate and I’m going to be showing you the way I remove viruses/backdoors from my game.
First of all what is a backdoor?
Backdoor is something exploiters use to have access to do anything in your game, even with the addition of FE (Filtering Enabled) it’s as if FE wasn’t even a thing, they do this by putting a script in your game usually with a model, and that script will give them access to your game scripts, and everything in your game.
Sorry I’m really bad at explaining this…
Anyways here’s how I remove them, first of all when I get a lot of models I usually go through them and check the scripts it has, for example!
tree|86x130
As you can see there’s this model of a tree, that I’m going to grab.
And when you spawn it in and check it it looks just like a regular tree
But when you go over the tree’s parts you can see this
Now you may wonder why a tree would have a script, and when you go inside the script here’s what it is:
Here it is a require, require is the most common form that exploiters use to infect the games.
I’m not saying every require is gonna be a backdoor but when it looks like this, and it’s on a model that shouldn’t have any scripting, then you know it’s a backdoor.
Now you know how to find a backdoor, but the way I do it is after I’m done going through my models, I run a popular virus/backdoor scanner that should remove the remaining virus that I may not have caught while going over, this won’t catch everything but it will catch some things and it’s better to be certain.
Here’s a link to it: Ro-Defender™ Plugin v8.7 - Roblox
I hope this tutorial helped, I did my best writing it. Hopefully this helped you and if you have any questions or concerns just let me know and I will try to answer you!