I want to click a tool and throw the handle of the tool depending on the mouse’s CFrame, however I don’t want the angle of the camera affecting it
Example:
Example 2:
I want to click a tool and throw the handle of the tool depending on the mouse’s CFrame, however I don’t want the angle of the camera affecting it
Example:
Example 2:
then just get the mouse cframe but without the orientation
local MouseCFrame = CFrame.new(Mouse.Hit.Position)
I guess you are right lol, my question was just wrong, ty anyways
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