I am trying to create a server join script for the 2008 roblox client. When I clear messages it wont get rid of the Brick Count Message. How am I suppose remove the message?
game:SetMessageBrickCount()
wait(15)
game:ClearMessage()
I am trying to create a server join script for the 2008 roblox client. When I clear messages it wont get rid of the Brick Count Message. How am I suppose remove the message?
game:SetMessageBrickCount()
wait(15)
game:ClearMessage()
If you’re using an old client like Finobe 2008 I suggest using their forum and citing their API documentation.
I’m not using finobe, I am using CloneTrooper1019’s client and I don’t have a finobe invite key.
I have found out how to remove the message when the game is fully loaded:
replicator.Disconnection:connect(disconnect)
local marker = nil
pcall(function()
game:SetMessageBrickCount()
marker = replicator:SendMarker()
end)
marker.Received:connect(function()
pcall(function()
game:ClearMessage()
end)
end)