How to remove the table but keep all the values that were in it?

I wanted to remove the table using the unpack() function, but I couldn’t do anything because it gives the error ‘invalid argument’. Can I somehow keep all the values from the table?

local ReplicatedStorage = game:GetService("ReplicatedStorage")
local PlayerCall = ReplicatedStorage.PlayerCall

PlayerCall.OnServerEvent:Connect(function(plr,EventName,...)
	local Args = unpack(...) --(...) is a table with arguments
	local Called = false
	for i,v in pairs(game.ReplicatedStorage:GetDescendants()) do
		if v.Name==EventName then
			v:Fire(Args)
			Called=true
			break
		end
	end
	if Called then
		warn("success call!")
	else
		warn("unsuccess call!")
	end
end)

The “…” is not a table at first, you gotta convert it to a table with table.pack

local ReplicatedStorage = game:GetService("ReplicatedStorage")
local PlayerCall = ReplicatedStorage.PlayerCall

PlayerCall.OnServerEvent:Connect(function(plr,EventName,...)
	local Args = unpack(table.pack(...))
	local Called = false
	for i,v in pairs(game.ReplicatedStorage:GetDescendants()) do
		if v.Name==EventName then
			v:Fire(Args)
			Called=true
			break
		end
	end
	if Called then
		warn("success call!")
	else
		warn("unsuccess call!")
	end
end)

it looks like i made a mistake in the post.

  • “…” is a table “{}” which contains arguments for example: “{“Hello world!”,“something…”}”