I can’t remove toolnone from standard R6 animation i used custom animation but still don’t work help pls
Set the tool’s ‘RequiresHandle’ property to false and rename the part named ‘Handle’ to something else, this should prevent the default ‘toolnone’ animation from playing.
It work but part is just disappeared
Yes, you’ll need to weld it to the player’s character.
Can you say how pls | cant post if this text not have litters
Ok i found it ty for help you really helped
Here’s an example script.
local Script = script
local Tool = Script.Parent
local Part = Tool.Part --This is the tool's 'Handle'.
local function OnEquipped()
local Character = Tool.Parent
if not Character then return end
local RightLimb = Character:FindFirstChild("Right Arm") or Character:FindFirstChild("RightHand")
if not RightLimb then return end
local Weld = Instance.new("Weld")
Weld.Name = "RightGrip"
Weld.Part0 = RightLimb
Weld.Part1 = Part
Weld.Parent = RightLimb
end
local function OnUnequipped()
local Backpack = Tool.Parent
if not Backpack then return end
local Player = Backpack.Parent
if not Player then return end
local Character = Player.Character
if not Character then return end
local RightLimb = Character:FindFirstChild("Right Arm") or Character:FindFirstChild("RightHand")
if not RightLimb then return end
local Weld = RightLimb:FindFirstChild("RightGrip")
if Weld then Weld:Destroy() end
end
Tool.Equipped:Connect(OnEquipped)
Tool.Unequipped:Connect(OnUnequipped)
Tool.rbxl (28.5 KB)