How to remove toolnone from animate

I can’t remove toolnone from standard R6 animation i used custom animation but still don’t work help pls

Set the tool’s ‘RequiresHandle’ property to false and rename the part named ‘Handle’ to something else, this should prevent the default ‘toolnone’ animation from playing.

It work but part is just disappeared

Yes, you’ll need to weld it to the player’s character.

Can you say how pls | cant post if this text not have litters

Ok i found it ty for help you really helped

Here’s an example script.

local Script = script
local Tool = Script.Parent
local Part = Tool.Part --This is the tool's 'Handle'.

local function OnEquipped()
	local Character = Tool.Parent
	if not Character then return end
	local RightLimb = Character:FindFirstChild("Right Arm") or Character:FindFirstChild("RightHand")
	if not RightLimb then return end
	local Weld = Instance.new("Weld")
	Weld.Name = "RightGrip"
	Weld.Part0 = RightLimb
	Weld.Part1 = Part
	Weld.Parent = RightLimb
end

local function OnUnequipped()
	local Backpack = Tool.Parent
	if not Backpack then return end
	local Player = Backpack.Parent
	if not Player then return end
	local Character = Player.Character
	if not Character then return end
	local RightLimb = Character:FindFirstChild("Right Arm") or Character:FindFirstChild("RightHand")
	if not RightLimb then return end
	local Weld = RightLimb:FindFirstChild("RightGrip")
	if Weld then Weld:Destroy() end
end

Tool.Equipped:Connect(OnEquipped)
Tool.Unequipped:Connect(OnUnequipped)

Tool.rbxl (28.5 KB)