Alot of people say i should add more geomety, bevel the edges but i want to keep the same geometry or have changes that nobody will notice to fix the shadows on the edges
I tried triangulating the mesh in blender, tried chaging outdoorAmbient to completely white, tried setting lightning technology to future and voxel, those things didnt change the look of my creation that much but also didnt completely delete the lines of the shadows
Any help, tips to clear the shadows atleast a bit without significantly changing the mesh or lightning are appreciated
Then it is up to you to decide which looks better for your mesh; face area, or corner angle. You can also Ctrl + A and apply this procedure to all vertices to make the entire mesh look smooth.
Make sure none of your offending lines are marked as sharp in Blender. It is important to note that if you edit the mesh, the new changes will not conform to the normal mapping. You will need to recalculate the shading by following the same process.