Is there a way I can remove the “Void” where a player dies upon reaching the bottom of the map?
I have this map that goes REALLY FAR down but the “Void” kills the player whenever they go touch it
"Example Video *link*
sorry for bad video quality
Is there a way I can remove the “Void” where a player dies upon reaching the bottom of the map?
I have this map that goes REALLY FAR down but the “Void” kills the player whenever they go touch it
sorry for bad video quality
There is no video, however in Workspace properties there is a configuration that says FallenPantsDestroyHere, which can be changed, there is no other way (I believe)
Thank you so much it’s working now
sorry for the no video bc I am new here, but there is now and the solution is working, Thanks!