How to remove "Void"

Is there a way I can remove the “Void” where a player dies upon reaching the bottom of the map?
I have this map that goes REALLY FAR down but the “Void” kills the player whenever they go touch it

"Example Video *link*

[Hello "Void" - Google Drive]

sorry for bad video quality :slight_smile:

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You can set FallenPartsDestroyHeight to something lower

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There is no video, however in Workspace properties there is a configuration that says FallenPantsDestroyHere, which can be changed, there is no other way (I believe)

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Thank you so much it’s working now

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sorry for the no video bc I am new here, but there is now and the solution is working, Thanks!

put this in #help-and-feedback:scripting-support

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