^^^, i haven’t really messed around with lighting and i often get bad results.
any help?
I’m unsure about the fourth screenshot but for the others, you could possibly set all your lighting to pitch black and then use point lights to carefully light up what areas you want to be lit up.
I hope you found my response somewhat helpful,
Sincerely Sciville.
thank you very much, i appericate your response.
i will try it out!
You can do the last one by using a grey cloudy skybox with a black atmosphere with 2.5 - 3 haze. An easier way to do this is by making your own skybox. That can be easily copied by using grey background, then add a black gradient. You must tweak the gradient until it looks good enough. You could make it more detailed if you want.
For lighting
Ambient: [0, 0, 0]
Brightness: 5
Colorshift_bottom: [0, 0, 0]
Colorshift_Top: [255, 220, 185]
Outdoor_Ambient: [90, 86, 76]
Technology: Shadowmap/Future
Any other properties are up to you. You can adjust some if you want.
sweet, thank you shin!
gladly appericate your help on the fourth one