How to replicate glues in Roblox Studio

I’m attempting to replicate the old glue feature in Roblox, where parts are attached but break apart when enough force (e.g., explosions) is applied. How can I do this using modern constraints or other up-to-date features in Roblox Studio?

Again, sorry if anything isn’t clear here. I’m still relatively new to the dev-forum.

You can use Motor6Ds, Welds, and or WeldConstraints for these as they have the ability to be destroy by the Explosion object.

What constraint would be the best for a dramatic-like explosion that makes car parts fly around?

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