Hello,
I have been exploring ways to retrieve information about Roblox servers, specifically details such as ping, server versions, and server locations. I am curious about how tools like RoPro manage to gather and display this data.
Is there a way to casually retrieve this information for a single server, or would it be possible to search through an entire game’s server list? Specifically, I am interested in solutions for evaluating server data, such as sorting by ping (from lowest to highest) or by server version (from most recent to oldest).
I assume that sorting by server version is based on the place’s version or its most recent update, but I would appreciate any clarification on this process.
Additionally, I would like to know if it’s feasible to carry out this type of data retrieval without encountering rate limits or the need for proxies.
I’ve looked at other posts on the forum, and I’ve seen some solutions where users retrieve this data, but I’m not sure if there are additional methods or optimizations that I haven’t come across yet, especially when trying to scale this up to larger amounts of data.
Any insights or recommendations on how to approach this would be greatly appreciated.
Thank you!