How to reward a non-commercial item (accessory)

The following is an email from Deel

I am not a participant in the UGC program.
I want to reward mission completers with non-commercial items (accessories such as hats and capes).
What process or method can I use to provide non-commercial hats to my players?

Can you elaborate more? If you mean that you want to give users accessories on the roblox platform, you can’t. Unless you become a UGC creator- and even then the players would need to purchase the hats and items themselves.

But if you mean in-game cosmetics, then I’d suggest looking into the humanoid:AddAccessory() method as well as datastores

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