I have a simple script that plays a custom holding animation for a tool. I want the tool to play the complete animation But…
When i hold the tool out in-game, it only plays the animations tied to the body, not the tool itself.
(The tool is 3 unions and the handle part, all are connected this way: RightHand > Handle > [tool parts])
(The animation that plays in game)
(The animation it’s supposed to play, i can’t post gifs but the propeller spins)
I don’t know about any fixes yet, but i’ll try and think of some.
Does the tool contain the motor6ds?
Yes, it does contain the motor6ds. I used the same ones in the same configuration as i did while animating it.