i have a character model rigged in blender and imported into roblox. i want to animate it using the built-in animation editor in roblox, but animating is very difficult as many of the bones in my rig are rotated oddly.
in the editor, the rotation tool is rotating the bone on its local axis. i want it to instead rotate the bone in world space, so it would look like this:
is there any way to do this? i have looked through the settings in the animation editor and can not find anything. thank you for the help.