Soon I’ll be scripting some gun models when I ran across this problem trying to rotate this G33 sight
I want the “Joint” to stay at that position no matter how I rotate it
Though this ends up happening
And this is what I am trying to get
Soon I’ll be scripting some gun models when I ran across this problem trying to rotate this G33 sight
I want the “Joint” to stay at that position no matter how I rotate it
Though this ends up happening
And this is what I am trying to get
Yeah, you’re just going to use the Pivot Point feature.
It would help if we knew how you were rotating it.
CFraming?
Constraints?
Animation?
Please post the script you use and a picture of the Explorer window so we can see how the gun and sight are put together.
U could hinges and physical mode for that or pivot position
Appreciate you homeboy
Never knew it