So, I’m trying to make this effect where gravity has been rotated, yes I know confusing.
I tried searching a way to actually change the Workspace’s gravity to make it more realistic but I’ve come to the conclusion it is not possible. (I think)
So then I came to the conclusion that I need to rotate the workspace and yk, I tried out of test/play mode by changing the workspace’s WorldPivot orientation and it worked!
Now with it confirmed I tried tweening it and no matter how many ways I tried to do it, it never worked.
So, is it even possible, and if it is, can someone tell me how to do it? Thanks.
Oh, right.
A different way to do this would just to have your entire map be a model, have the world pivot position be 0,0,0 and just rotate it whenever. It would still give the effect of gravity changing without it actually having to change.