How to run a script before other scripts?

So I am updating my save script for zed’s tycoon and I want my save script to run before the scripts in zed’s tycoon. Is it possible to make my script run first before other scripts.

Place it in replicated first, anything there is the first to replicate to the client, like local scripts and GUI necessary for the game to start.

Replicated First: A container whose contents are replicated to all clients (but not back to the server) first before anything else.

I don’t want it to go to each client because it runs only ones on server side.

I don’t think there’s a way actually, to load it without being replicated to each client

That’d be impossible unless you put a wait in every single script and put no wait in yours

The thing is my script is free model so you just add it in the zed’s tycoon model.

What I could try is setting the scripts disabled property to false with each of the the scripts I want to load later then when my script is finished I turn the disabled property back to true of those scripts.

Yes but that could cause lag aswell as some scripts starting first. For example if I did

script.Parent.Block:Destroy()
script.Parent:Destroy()

The parent will be deleted last. Their will be a slight delay but hardly noticable. If you were to put all your scripts on at once then you’d have to put them in order of how they should start and also the more scripts you add you’ll be getting lag spikes whenever a new server is made.

So you said the order of script I will see if that affect which one is loaded first.

The order in explorer doesn’t seem to affect which script will run first.

I meant as. For example you had a script which stores data. Then another script which sends it. You’d obviously need to put the first one then the second.

As said before you could put wait or delay in every script of yours and not in the save script or just make the script instantly do something when a player joins the server.

game.Players.PlayerAdded:Connect(function(Player)
    -- do stuff
end

The save script i created is a free model and works as an extension for zed’s tycoon so I would prefer to just let the person add the save script to his tycoon.