How to save and load part's data persistently

I am making a game like r/place, and I want it to load around 1.3k parts with their assigned colors. I also want it to save the part’s color when a certain part gets colored.

I tried using OrderedDataStore but it doesn’t allow dictonaries (which I need), I tried all in one table but data losses are common since too many SetAsync requests break the thing.

Any ideas?

try creating an external database to save the part’s data

I found a different solution, I will just save the data when the game is about to be closed.

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