Hi.i want to make tycoon game but i cant save data
can you help me please to save data of player and load it when player enters the game?
i wanted to save it with values but its too long
Hi.i want to make tycoon game but i cant save data
can you help me please to save data of player and load it when player enters the game?
i wanted to save it with values but its too long
oh really ,i forgot youtube thanks!
when i wrote first script (in tutorial which you send me script name is Main script) i got the error : attempt to index nil with Name
what can i do please help
there is error with this line: MainItems.OwnerDoor.MainPart.SurfaceGui.TextLabel.Text = Player.Name…" s’Tycoon"
mind sending the whole script? or not?
of course!
—Varibles—
local TycoonModel = script.Parent.Parent
local Items = {}
local BoughtItems = TycoonModel:FindFirstChild(“BoughtItems”)
local Values = TycoonModel:FindFirstChild(“Values”)
local MainItems = TycoonModel:FindFirstChild(“MainItems”)
local Scripts = TycoonModel:FindFirstChild(“Scripts”)
MainItems.OwnerDoor.MainPart.Touched:Connect(function(hit)
if hit.Parent.Parent:FindFirstChild(“Humanoid”) and Values.Owner.Value == nil then
local Player = game.Players:GetPlayerFromCharacter(hit.Parent)
Values.Owner.Value = Player
MainItems.OwnerDoor.MainPart.SurfaceGui.TextLabel.Text = Player.Name…“s’Farm”
end
end)
local TycoonModel = script.Parent.Parent
local Items = {}
local BoughtItems = TycoonModel:FindFirstChild(“BoughtItems”)
local Values = TycoonModel:FindFirstChild(“Values”)
local MainItems = TycoonModel:FindFirstChild(“MainItems”)
local Scripts = TycoonModel:FindFirstChild(“Scripts”)
MainItems.OwnerDoor.MainPart.Touched:Connect(function(hit)
if hit.Parent.Parent:FindFirstChild(“Humanoid”) and Values.Owner.Value == nil then
local Player = game.Players:GetPlayerFromCharacter(hit.Parent)
Values.Owner.Value = Player
MainItems.OwnerDoor.MainPart.SurfaceGui.TextLabel.Text = hit.Parent.Name…“s’Farm”
end
end)
just a sudle change
thanks its working !
(for 31 chrs)