I cant figure out how to fix the gap on the side and the size differences.
This is a snapshot from my pc
This is a snapshot from an Iphone

I cant figure out how to fix the gap on the side and the size differences.
This is a snapshot from my pc
You have to use either scale or offset
edit : make sure the frame that the UI Grid Layout is the same Enum size that the Grid Layout is
Yes I have and it doesn’t work
Just made a quick script to scale objects of UIGridLayout correctly in a scrolling frame. Make sure all the sizes, CanvasSize, Scrolling Frame Size, UIGridLayout CellSize are all in scale when you use this.
local grid = script.Parent:WaitForChild("UIGridLayout")
local oldSize = script.Parent.CanvasSize
script.Parent:GetPropertyChangedSignal("CanvasSize"):Connect(function()
local frameSize = script.Parent.Size
local newSize = script.Parent.CanvasSize
local xR = (oldSize.X.Scale == 0 and frameSize.X.Scale or oldSize.X.Scale)/(newSize.X.Scale == 0 and frameSize.X.Scale or newSize.X.Scale)
local yR = (oldSize.Y.Scale == 0 and frameSize.Y.Scale or oldSize.Y.Scale)/(newSize.Y.Scale == 0 and frameSize.Y.Scale or newSize.Y.Scale)
oldSize = newSize
grid.CellSize = UDim2.new(
grid.CellSize.X.Scale * xR,
grid.CellSize.X.Offset,
grid.CellSize.Y.Scale * yR,
grid.CellSize.Y.Offset
)
end)
It may or may not work correctly because scrolling frames are weird. I wish there was an in-built property/function for this.
It doesnt seem to change anything
Could you send the place file?
Hey, sorry for replying so late. I decided to just leave it as is, thanks for the help anyway.