Hello guys, I am learning to make animations these days, but I have encountered a problem with scaling parts. As we know, we can set positions and rotations of different parts in different keyframes. I have some experience in making Minecraft animations, so I thought that scaling is a fundamental function of animation.
Can we scale parts in the animation editor? If not, is there something else we can do to achieve similar effects?
You can’t scale parts inside the animation editor. There might be some other animation editors that can do this but it’s probably a lot easier to do what @chunkyIoverdoge said, to use tween service.