How to script a door teleport?

Im making a hospital game and instead of making a huge hospital i decided i wanted to do a low poly hospital build and i want a teleport to the inside of the hospital sort of like meepcity. Do you know how to make a door teleport so that i can make the hospital faster?

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local door = game.Workspace.Door
local TELEPORT_PART = game.Workspace.TeleportPart

door.Touched:Connect(function(hit)
	if game.Players:GetPlayerFromCharacter(hit.Parent) then
		hit.Parent.HumanoidRootPart.CFrame = CFrame.new(TELEPORT_PART.Position)
	end
end)

This should do what you need it to do if you fill in your own information.

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Thank you so much for your response! I just needed the script for it because the videos are a million times more annoying to understand. Well, for me it is

That’s quite a good way of doing it, but adding the teleport part isn’t necessary, he could just add a certain position and not even create that variable.

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Make sure to ask questions to understand how it works! Be sure to mark the solution so readers know it’s fixed!

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A part is easy because you can visualize it and move the part where you want it without directly editing the script.

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