I will be showing you how to script a working live event in 25 minutes. It is very easy and you can check it out here . The script is very simple and easy to use! You can also skip to the end to see the live event system and see if it matches what you want. If you do not want to type in the script, you can download the roblox place in the description of the video
to be honest this isnt a tutorial please put this in #resources:community-resources and not tutorials as a tutorial has steps and yours does not…
there are scripts that do the exact same thing but neater…
He does have a tutorial, check the links in his post. A 25 minute video is pretty big for devforum so its normal he’d upload it to youtube.
Also instead of saying that “there are scripts that do the exact same thing but neater” wouldn’t it be better to actually post which scripts can do that?
AFAIK, this guy did this in his free time for free without expecting anything in return so the least you can do at least is come up with some actual/valid constructive criticism.
Very luckey to have good scripters like you thanks
It also good to have positive people like you on roblox
It’s also good to have appreciating people
first, replace wait with task.wait
second, you should use Run service.Heartbeat instead of while loops.
Third, you should use the neater code. And optimize it a little.
Why would you use hearthbeat over a while loop? Heartbeat is fired every frame (perhaps 20 times each seconds), while for this only seconds are needed. You are wasting resources when using heartbeat
if you’re gonna use a fast loop, then you would definetly use heartbeat. Because while true do task.wsit is worst than heartbeat
Since it’s a server script updating the timer every heartbeat will be significantly worse for performance, Roblox will need to replicate the text change around 20 times a second instead of once per second. This will make players download too much for no reason, and we really don’t need the accuracy of heartbeat for counting seconds.