How to script strip curtains

Does anyone have an idea how I can script strip curtains so that they hang down from a part and can be pushed aside when they pass through?

I’ve already tried hanging several parts next to each other on a ceiling using a RopeConstraint, but it only worked halfway because the player is pushed back far too much.

Is there another better solution? Or can I somehow set the strip curtains to have “no weight”, so that you can simply run through them without any resistance?

strip_curtains
The current strip curtains (with RopeConstraints)

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Try to edit the CustomPhysicalProperties of the cylinders (turn CustomPhysicalProperties on and press the arrow to edit them) and look for ways to make the strip curtains have “no weight” (on dev forum or the documentation of roblox), it might help.

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When testing try waiting 10-15 seconds before interacting with physics constraints like these.
I had issues with testing a door that should have been easy to open by walking through it but it always took quite a bit of effort no matter what I changed my SpringConstraint settings to.
Turns out if I waited a little bit after pressing Play Here until the physics loaded in properly the door worked just fine.
I’d suggest using a UniversalConstraint instead of a rope, just so the strips don’t spin out of control when the player touches them.

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