How To See CFrame Offset From Animation

How can I see the CFrame value that a limb is affected by?

For example, if I had a tool animation the CFrame for my left arm from that animation might be orientation of 0,0,90 or something like that. I thought it would be in the Motor6Ds but I don’t see it changing as the animation plays.

It’s because animations don’t directly change the C0, C1 offsets… Motor6D have a Property called Transform which is the Animation Offset