You can write your topic however you want, but you need to answer these questions:
- What do you want to achieve?
a function to see what parts are currently touching a specific part/model (either works) and return said parts, i want this function to be able to return multiple parts, and be used anytime.
- What is the issue?
using .touched i can only see what part is touching it ONCE (specifically when whatever its touching is updated), whereas i want to be able to do something like
print(object:GetTouching)
and have the output return something like
[baseplate, Indestructable_Tank.LeftFoot]
- What solutions have you tried so far? Did you look for solutions on the Developer Hub?
I have, and ive asked the assitant which seems to only want to use
object.touched:connect
ive also looked online and fond nothing.
Any info on how to make such a function would be great thanks!