I want to implement a system kinda like Royale high, where you can send a message to another player. I thought about possibly using MessageService, but I don’t think that will work, as it’s not just about sending the info from one server to another, but saving it as well. So I would just use datastores?
Royale High’s texting system. Similar to what I want, but instead of texts it’d be mail
Concept:
- Custom UI textbox allow player to type message, as well as enter in username of player they want to receive said message
- Fired to server. Server filters message, makes sure username exists, etc.
- Somehow ‘save it’ so when that player joins the game, it shows they have a message. Or if they are already in game, show that they got a message. Should work cross server as well