Hello,
I made a pack of trees, I exported as .obj and everything was great, and the mesh went great too.
I wanted to know how to export them as a pack and import them as a pack. Because the problem is that the entire pack of trees is stuck to 1 mesh, like 1 object in studio.
Someone correct me if I am wrong but my guess from what I have been looking at is:
- Export each tree as a .obj
- Bake each texture as a different img file
- Import them each individually and link each img file individually.
This works obviously but man is it a huge pain to do this and cause so much more extra work.
The only problem with doing it as a pack is I have zero options to separate the mesh from another tree.
Studio sees the entire pack as 1 .obj.
Any help is appreciated!