How to set an Explosion to a models position

Hello,

So I just need to know how I can set the Explosions position to a models position. And I have no idea how I tried stuff like:

explosion.Position = nuke:GetPivot()

but doesn’t works. If you know how to do this please tell me!

Fixed it I changed it to

explosion.Position = nuke.PrimaryPart.CFrame.Position
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GetPivot() returns a CFrame value.

You could have remedied your issue by indexing the CFrame value’s “Position” property, i.e; GetPivot().Position.

1 Like